SyncTextureFile

[SerializeField] private SyncTextureFile _avatar;Last updated

[SerializeField] private SyncTextureFile _avatar;Last updated
_avatar.filePath = _path;private void OnEnable()
{
_avatar.onDataChanged += OnAvatarChanged;
}
private void OnDisable()
{
_avatar.onDataChanged -= OnAvatarChanged;
}
private void OnAvatarChanged(Texture2D texture)
{
_avatarImage.texture = texture;
}