---
description: >-
  This page acts as an overview of our current plans for future features. We
  will generally try and keep it in priority from top to bottom.
---

# Roadmap

* [ ] Easy network conversion tools (Components)
* [ ] Client owned scenes
* [ ] Deterministic physics for prediction
* [ ] Easy network conversion tools (Code)
* [ ] Epic Games Transport
* [x] [Network Any Asset](../systems-and-modules/network-manager/network-assets)
* [x] PurrNet Plug-n-play [**voice chat**](../tools/purrvoice-voice-chat)
* [x] Plug-n-play prediction components
* [x] Compression of prediction
* [x] Modularized delta compression
* [x] [Code-stripping](../systems-and-modules/code-stripping)
* [x] [Network Profiler tool](../systems-and-modules/bandwidth-profiler)
* [x] Improved logging
* [x] Lag compensation component ([collider rollback](../systems-and-modules/collider-rollback))
* [x] [Predicted state machine](../tools/client-side-prediction/predicted-state-machine)
* [x] [Client Side Prediction](../tools/client-side-prediction)
* [x] Delta serialization
* [x] Easy packet compression
* [x] [Authentication](../systems-and-modules/network-manager/authentication)
* [x] Plug n' play [lobby setup](../addons/lobby-system)
* [x] [Free relay](../systems-and-modules/transports/purr-transport) for easy development testing
* [x] Auto network [object pooling](../systems-and-modules/network-identity/pooling)
* [x] Nesting network modules
* [x] [Steamworks Transport](../systems-and-modules/transports/steam-transport)
* [x] Auto [networked state machine](../plug-n-play-components/state-machine-auto-networked)
* [x] [Auto Sync Component](../plug-n-play-components/network-reflection-auto-sync)
* [x] [Returnable/Awaitable RPCs](../systems-and-modules/remote-procedure-call-rpc/awaitable-rpc)
* [x] [SyncList](../systems-and-modules/network-modules/sync-types/synclist) & [SyncDictionary ](../systems-and-modules/network-modules/sync-types/syncdictionary)& [SyncHashset](../systems-and-modules/network-modules/sync-types/synchashset)
* [x] [SyncTimer](../systems-and-modules/network-modules/sync-types/synctimer)
* [x] [SyncEvent ](../systems-and-modules/network-modules/sync-types/syncevent)(Auto network invoked events)
* [x] Auto serialization
* [x] Awaitable Coroutines
